Red and Purple days are covered by Wisp/Wisp/random/random - brainless team I actually thought to counter Famine with Desdemona (double true damage and extra turn) but the ever-casting Wisps killed Famine before I even needed extra damage from the actual damage dealers. Only for GW I have to activate ‘thinking’ in regular pvp I don’t care about losing… I don’t lose often anyway.Īnd on days like today (red GW day) I only needed to think what two red troops to put under Wisp and Wisp xD Some random high dmg dealer that just must fit the colors (means no purple) and clean what Wisp can’t reach anymore. I mostly want the brainless-after-work-chill-bashing. If this is used after F5 (3rd person), you can see the player running around in front of you.Finding ways of beating all those and then improving it to make it faster and easier is one of my favorite things This causes the camera to stop moving while the player continues to run around. The "DynamicPrefabs" option appears to be the "Prefab Menu" and allows prefabs to be spawned in-game but only when the menu's functionality is "unlocked" using a third party tool (See (Terrain-Tools)-dll-mod), which also unlocks usage of the J, L, and Z keys to define selections. Fall damage will be taken unless God Mode (Q) is turned on first.
Careful - some entities can't be killed (TraderTest) and the Entity Spawners will stay in your map forever.
Shows a list of spawnable entities (zombies, traders, etc.). This doesn't work well if the player is already in God mode (G) or Flight Mode (H). The "switchview" or "sv" command in the console will also do this.
Open the Command Console (F1) and type dm, then hit ENTER.